Services
Four practices, one delivery team.
Every engagement starts with a working prototype in front of real users, not a deck. Below is what each practice covers, what you get, and how long it usually takes.
01 / AI AGENTS
Agents that do the work, not just answer.
We wire models into your own systems — tools, memory, permissions, and evals — so an agent can complete a task end to end and hand off the cases it shouldn’t touch.
- to prototype
- 2 wks
- to production
- 6 wks
What you get
Tool + system integration
CRM, ticketing, internal APIs, databases — with scoped credentials per action.
Guardrails & escalation policy
Explicit rules for what the agent may decide alone, and where a human takes over.
Eval suite on your transcripts
Regression tests built from real conversations, so changes are measured not guessed.
Observability dashboard
Every run traced: inputs, tool calls, cost, and the reason for each escalation.
02 / VOICE & CHAT BOTS
Realtime conversation that holds up on a bad line.
Sub-second voice, barge-in, and clean handoff with full context — plus the same brain in chat, so a customer can switch channel mid-problem without repeating themselves.
- turn latency
- <700ms
- to first calls
- 3 wks
What you get
Telephony + web voice
Your existing numbers, or an in-product mic — same agent behind both.
Voice design & script
Tone, pacing and recovery phrasing written for speech, not read aloud from docs.
Warm transfer with context
Agents arrive at a summary, not a cold call — transcript attached to the ticket.
Call review tooling
Searchable transcripts with the moments your team should listen to flagged.
03 / VR & IMMERSIVE
Built for headsets people actually own.
Training, simulation and showroom experiences targeted at standalone hardware — with an agent inside the scene when the work needs a guide rather than a menu.
- standalone target
- 72 fps
- to pilot build
- 8 wks
What you get
Scene & interaction design
Comfort-first movement, reachable UI, and tasks that read clearly at headset resolution.
Agent-in-scene guidance
A voice that watches what the trainee does and corrects it in the moment.
Completion & scoring data
Per-session records your L&D team can report on, exported to your LMS.
Fleet deployment
Managed builds, kiosk mode and update rollout across the headsets on site.
04 / INTERACTIVE WEBSITES
Sites that explain themselves by moving.
When the product is hard to describe, we build the explanation: live demos, configurators and 3D canvases that let a buyer try the idea in the browser.
- design to launch
- 4 wks
- perf budget
- 95+
What you get
Interactive product demo
The thing you'd normally screenshot, running live on the page instead.
Motion system, not one-offs
Documented timings and easings your team can extend without it drifting.
CMS your marketers can use
Editable copy and sections without a deploy or a developer in the loop.
Accessibility & perf pass
Keyboard paths, reduced-motion fallbacks and a budget we hold ourselves to.
How an engagement runs.
Same four steps whichever practice you start in. You can stop after any of them.
- WEEK 0
Scope call
One hour with the people who own the problem. You leave with our read on it, free.
- WEEK 1–2
Prototype
A working thing on your data — narrow, but real enough to test with users.
- WEEK 3–6
Harden
Evals, guardrails, observability and the integrations production actually needs.
- ONGOING
Hand over or hold
We train your team and leave, or stay on retainer. Your call, not a lock-in.
Engagement
Prototype sprint
Two weeks, fixed fee, one narrow problem proved or disproved.
Most engagements
Build to production
Six to twelve weeks from prototype to a system your users depend on.
Ongoing
Studio retainer
A standing share of the team for evals, iteration and new surfaces.
Start with the scope call.
Send the problem, not a spec. We'll come back with which practice fits, what we'd build, and how long it takes.